Along with my colleague, Peter Skillen, I’m getting ready to talk to some Ministry and Curriculum Forum folks about gaming next month in Toronto. In doing so, we are putting together our thoughts and experiences about students and teachers who are using gaming in the classroom. Not specifically gamification, but a discussion about what educators can learn about learning by watching and thinking about what happens through gaming.
This TED talk by game designer, Jane McGonigal, challenges us to think of our gamers as superheroes who have accumulated hours of expertise that we could be putting to good use. Jane suggests that these superhero qualities might actually save the planet…but I’m wondering how we could leverage these skills to transform our classrooms?
What do you think? Is she way off base or is there something to it?